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  • Character Design in 3D: 
    I'm not the best at character design/ previs, but it's definitely a skill I'm slowly starting to grasp. As I was modeling Doom I got bored with how simple my design really was. One trick I learn for some post character design fixes is using the deformers in c4d. Shear's, Bends, and Spherify work wonders, and help me learn about character weights and silhouettes.